Your Hero.
Your whole plan.
Your Hero brings elemental affinity and a signature power. Protect them—when your Hero falls, you’re out.
A tactical card brawler from WHAM! BAM! Studios
WHAM! BAM! HAM-HAM! brings elemental strategy, lane-by-lane tactics, and a story that doesn't stay at the card table.


SIX ELEMENTS. ONE VERY BUSY BATTLEFIELD.
BUILDS, BATTLES & BEHIND THE SCENES
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READ THE BOARD. MAKE YOUR MOVE.
Bring a Hero, shape a deck, and make every turn count. This is a positional battlefield: where a card stands can matter just as much as what it does.
Your Hero brings elemental affinity and a signature power. Protect them—when your Hero falls, you’re out.
Units attack and block across a field of lanes and positions. Range, movement, and card abilities make placement matter.
Generate elemental Aeon and use it to play cards and abilities. Unspent Aeon doesn’t carry over.
AEON AT A GLANCE
These symbols appear in card costs. Check the cost, then generate Aeon to play your card.
Win condition: protect your Hero and outlast the opposition. In a standard match, the last Hero standing wins. For turn order and rules, start with the First Match guide .
A STORY IN VOLUMES
Campaign Mode is the story journey through the Hamsterdam Chronicles, told in graphic-novel volumes. The story begins in Hamsterdam and quickly opens onto a wider multiverse of mayhem. Each chapter opens into a branching route: take on battles, visit vendors, find treasure, meet story events, and work your way toward the boss.
Some routes take a side-scrolling detour into a Brawler encounter. Different challenge, same world—because a good story occasionally needs to throw a punch. The first expansion, Multiverse of Mayhem, will take the story further into the multiverse.
Campaign chapters and other modes may vary by build or server. Current in-game menus and rules are the source of truth.
SIX ELEMENTS · ONE SHARED TABLE
Each Element has a broad design identity—not a rule every card has to obey. When in doubt, the card text gets the final word.
Accelerates
Adapts
Commits
Moves
Protects
Manipulates
Not the same wallet: Aeon is temporary energy spent during a match. Elemental Shards are collection currency between matches.
INDEPENDENT GAME STUDIOMAKE A LITTLE NOISE.
WHAM! BAM! Studios makes room for expressive characters, strategic systems, and stories that get a little weird. HAM-HAM! is our first project—and this is the start of its world.
Read the development logYOUR FIRST TURN STARTS HERE